Featuring completely original material from a new team of Maya know-it-alls, this second edition of an award-winning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they've learned using Maya on high-profile CG projects such as The Matrix, Shrek 2, and X-Men.
In nine unique and compelling chapters, you'll get detailed and sophisticated instruction on how to:
Enhance fluidity and realism by generating complex motion with Maya Cloth
Apply non-photorealistic rendering styles that mimic the look of comic books and impressionist paintings
Emulate real-world camera motion, from dolly-and-pan movement to varying levels of camera shake
Produce natural lighting effects using global illumination and image based lighting
Ensure smooth and accurate transfer of character data from modeling to rigging to animation to lighting
Control IK chains, deformers, and surfaces with Maya Hair's dynamic curves
Use dynamics effectively to create flexible objects and add secondary effects to enhance your animation
Use Maya's built-in noise function to produce powerful effects similar to those used in "The Matrix" trilogy
Create a human face from a conceptual sketch using subdivision surfaces |
Read Online
Direct Link - RapidShare
1 comment:
Must be a fun system
Post a Comment